Recently, the term Metaverse has attracted a lot of attention, especially when Facebook's company decided to change its name to Meta. So what is Metaverse? What is its origin and characteristics? Let's Learn Cryptocurrency Blog through the article below.
What is Metaverse?
Definition of Metaverse
The Metaverse is a digital universe that combines aspects of social media, online gaming, augmented reality (AR), virtual reality (VR), the Internet, and money. to allow users to use virtual reality technology to interact.
As Metaverse develops, it will open up a more multi-dimensional user interaction online space compared to current technologies. Instead of just viewing digital content, users in Metaverse will be able to immerse themselves in the space where the virtual digital world is located.
Metaverse Explosive Event
The culmination is from mid-October 2021 on the rebranding of Facebook - complete with a new name to accept the company's commitment to Metaverse. Facebook CEO Mark Zuckerberg decided to change the company name to Meta at Facebook's Connect 2021 conference on October 28, with their new website calling it "a social technology company. With Metaverse, you will be able to realize everything you can imagine from meeting with friends and family, working, learning, playing, shopping, creating – as well as complete experiences brand new doesn't really fit the way we think about computers or phones these days…
Maybe you are interested!
-
Cryptocurrency Fear and Greed Index Hits Record Highs
-
India identifies 11 crypto exchanges accused of tax evasion
-
Ferrari shakes hands with blockchain company Velas, hints at NFT
-
How to make money from Cryptocurrency exchange Stormgain
-
Stormgain AI trading signals support free trading
In this future, you'll be able to teleport in holograms to be at the office without going to work, at a concert with friends, or in your parents' living room to catch up. ", Zuckerberg wrote in "Founder's Letter, 2021" released on October 28.
What is the origin and characteristics of the Metaverse?
The origins of the Metaverse come from writer Neil Stephenson. In his 1992 science fiction novel Snow Crash, Stephenson used the term Metaverse to describe the virtual reality successor to the Internet. In the content of the novel, the term is described as another world that can rewrite value systems, social norms and no longer have economic and cultural rigidity.
Some features of Metaverse
- Immersion: Is how much realism of Metaverse compared to actual experience.
- Openness: Openness – Metaverse allows users to connect or disconnect at any time.
- Sustainability: The ability to maintain and continue the service or ecosystem.
- Economic System: The economic system parallel to reality. Users can move assets between the Metaverse virtual world and the real world. In addition, there is the ability to accumulate and increase assets for themselves.
Some technical terms about Metaverse
Several technological terms about the Metaverse are being used interchangeably. Some experiences combine different versions of reality; for example, Horizon Labs requires an Oculus Quest 2 headset to join a virtual meeting, but colleagues can also attend via video conferencing (video conferencing).
- Assisted reality : This refers to any technology that allows a person to view the screen and use Hands-free Controls to interact with the screen. Realwear devices fit into this category.
- Augmented reality : This technology uses the real world to set up and apply computer simulation technology to the view. A real-life example is retailers using Augmented reality to describe what a new sofa would look like in a customer's living room.
- Meatspace : This is the physical world where most of us spend most of our time.
- Mixed reality : This term describes a view of the real world with the addition of virtual objects that look and act like real objects. Thus the user can interact with both virtual and real objects.
- Multiverse: The general definition by which this term usually refers to many separate universes that operate independently of each other. With current technology like: internet technology, social network Facebook, Minecraft, Instagram, Twitch, Roblox, Fortnite, Discord and all other social media and virtual games, where people can socialize, play and shop. Theoretically, the metaverse could bring all these multiverses into one place and give users new experiences.
- Virtual reality : This is an immersive experience that requires the use of a headset. There are VR games that transport users to different worlds as well as training sessions set in the real world.
Is Metaverse like virtual reality?
Metaverse is not like virtual reality. As an investor Matthew Ball explained during the chat, “Calling virtual reality Metaverse is like saying that the mobile Internet is an app.”
He compares Metaverse's developments to the way the iPhone and the app store represent changing moments for the mobile internet. “You could say that the mobile Internet, which has been around for 15 years, is entering a new phase,” he said. "His view is that it's only in the last few years that not only have new experiences emerged to make that happen, but the core underlying technologies needed to start," Ball said in a conversation with the Post. become reality, not science fiction.”
Companies that are building Metaverse in the world
Metaverse will require a huge technological infrastructure, from computing power to computation, 3D visualization to content for financial and trading systems. Since Metaverse is seen as the next iteration of the Internet, every company with an Internet presence will want to build Metaverse as well. The top 10 stocks in the exchange are:
- Nvidia Corporation
- Microsoft Corporation
- Roblox Corp.
- Facebook Inc. (now Meta Inc.)
- Unity Software Inc.
- Snap, Inc.
- Autodesk Inc.
- Amazon Com Inc.
- Tencent HLDGS LTD
- Sea LTD
In addition to the above companies, Apple, Intel, Qualcomm, Alphabet, Coinbase, Electronic Arts, Samsung, Adobe, Alibaba, Disney, PayPal and Square also participated in building Metaverse.
Real-world Metaverse application
Here are a few examples of the ways businesses are using Metaverse platforms today to conduct distance learning or create new products and services.
-
Sports and entertainment
At game company Unity, Peter Moore is the live head of sports and entertainment and recently launched the Unity Miracast. The platform will mirror professional sports in 3D in real time. The camera captures the athletes on the field and the data is used to create digital twins. The first 3D broadcast was a match between two mixed martial artists filmed in a small arena with 106 cameras.
-
Health care
Doctors were among the first to use AR for collaboration. Microsoft's Mixed Reality Headset also enables medical professionals around the globe to collaborate on virtually any surgical procedure in the 21st century.
So surgeons can use Microsoft's HoloLens with hand gestures and voice commands to display 3D images from scans, access patient data, and communicate with other professionals. This hands-free control is a significant benefit of the hardware for doctors and other healthcare professionals.
-
Educate
NASA uses AR and VR on the space station to remotely control robots or complete maintenance tasks with AR support. In one particular project, astronaut Scott Kelly used a Microsoft HoloLens headset to conduct ISS training and prepare for future missions. During these tests, a member of mission control on Earth streamed Kelly's field of view through a headset and also plotted images that were displayed in 3D on the astronaut's HoloLens screen.
What is the future and barriers of Metaverse?
Currently, many companies in health, entertainment, ... have used Metaverse for distance training. But the potential that the Metaverse virtual environment brings is still unanswered.
In addition to the potential to look forward to in the future, Metaverse also brings some hurdles because Metaverse is still not at the stage of going further because the software and equipment are not ready yet.
Besides, Metaverse also requires computing power, and needs a large human resource of engineers, designers, and administrators to keep Metaverse up and running. At the same time, Metaverse will likely benefit from smart city networks that underpin powerful computing infrastructure.
In the future, Metaverse is still a technology that many companies learn to build and besides, there are many unknowns about this technology that have not been answered. Hope this article will help you answer the question about what is Metaverse? and its related problems.